This is the collection of the In-Game Cinematic cutscenes, which I participated as Lighting / FX artist at Blizzard Entertainment.
My task in this cinematic was compositing the scenes for adjusting layers, tweaking elements to fit, creating FX(smoke, explosion, water splashing, magical effect and impact effect). manipulating color and light, and tracking the shots.
AfterEffects is the main compositing tool I used most of time, and I used "Particular " tool making FX parts.
and last I used Maya to locate specific spot to put an effect.
World of Warcraft - Legion / In-Game Cinematic